Site Logo
  Site Map
 UED2 Guide
 UT Map Downloads
 Misc Downloads
 Main page

  Site Facts
 Current version 5.
 Online since 1999.

 v1.0 (1999 - 2000)
 v2.0 (2000 - May.2002)
 v3.0 (May.2002 - 31.Dec.2003)
 v4.5 (01.Jan.2004 - 13.Sep.2006)
 v4.6 (14.Sep.2006 - 17.Jan.2010)
 v4.7 (18.Jan.2010 - 23.Jan.2013)
 v5.0 (24.Jan.2013 - Current)

  Contact
Send eMail
  Site Updated
 24.Jan.2013


  UED2 Tutorial/Guide for Unreal Tournament
 UED2 (short for Unreal EDitor version 2) is the tool you use to build
 your own maps for UT (Unreal Tournament).
 It comes with the game (located in the system folder) but need to be
 patched if you want UED2 (not UED).
 Download the patch (4.36) here.

 Here is the list of available tutorials/guides for you to look at.
 It's one of the most complete and accurate guides available on the net.

 I have removed the ability to download the entire offline
 version of the tutorials as I have updated everything and
 really don't see the need for an offline version any more.
 The example maps are back and available.

 If you wish to download custom maps made by me, you can go
 to my UT Map Downloads page.


  Tutorials

 Basic Tutorials:
 Interface, UED2 Interface and buttons
 Interface, Brush handling, move, rotate, size and vertex
 Level design, Creating a single room
 Level design, Level and Screenshot Info
 Level design, Capture the Flag explained
 Level design, Domination explained
 Level design, Assault explained
 Lights, Lights explained
 Lights, Open flame creation
 Navigation network, Bot pathing
 Navigation network, Teleporters explained
 Zones, Zones explained
 Zones, Creating Water or lava (acid or slime)
 Zones, Creating Skyzone (with skyzone information)
 Zones, Creating Fog (true and screen brightness)
 Zones, Teleporter zone
 Zones, Warpzones
 Movers, Movers explained
 Movers, Simple door
 Movers, Simple elevator
 Movers, Triggered door (with sounds)
 Triggers, Triggers explained
 Triggers, Destroyable walls and windows
 Sound, Sound and Music explained
 Brush, Textures and Walls explained
 Brush, Scrolling messages
 Brush, Creating complex structures
 Brush, 2D shape editor
 Brush, Invisible Collision hulls
 Brush, Creating the outside area
 Keypoint, Interpolation path explained
 Keypoint, Thing factory explained
 Actors, Actor properties

 Advanced Tutorials:
 Brush, Terrain builder
 Brush, Curved Hallways
 Brush, Ladders
 Lights, Triggered On/Off, Flicker
 Lights, Triggered On/Off, Timed Disco
 Lights, Triggered Off, Destroyable
 Movers, Looped light mover
 Movers, Assault, moving spectator camera
 Movers, Swinging, Rotating Door
 Zones, Traps (triggered)
 Zones, Skyzone, Lightning
 Zones, Warp and Highspeed tunnels
 Zones, Water
 Zones, Warpzone scenarios
 Triggers, Trigger situations
 Keypoint, Interpolation path, Catch-a-Ride
 Keypoint, Thing factory, Fireworks

 Misc Information/Tutorials:
 FAQ
 UED2 General info and tips
 BSP, CSG, Solid and Semi-Solid explained
 Map Design from start to finish
 Bot AI and Understanding bots
 Console Commands
 Texture reference list
 Music reference list
 Sound reference list

 Simple DeathMatch Tuturial:
 Part 1 - The first room
 Part 2 - Expanding the level
 Part 3 - The water bath
 Part 4 - Placing weapons
 Part 5 - Bot pathing
 Part 6 - Level properties








 Example
 Example



 Example
 Example

 Example
 Example
 Example
 Example
 Example

 Example
 Example
 Example

 Example


 Example


 Example
 Example
 Example
 Example



 Example
 Example
 Example
 Example
 Example
 Example
 Example
 Example
 Example
 Example
 Example
 Example
 Example
 Example
 Example
 Example
 Example


 
 
 
 
 
 
 
 
 


 Example
 Example
 Example
 Example
 Example
 Example