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UT Maps
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Here you can download some maps that I made for UT with UED2.
Most of my mapping experience comes from testing
the editor to it's limits ;-)
But nevertheless, here are the maps that I actually created.
(Listed with the latest first and the oldest last).
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UT Maps
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Map (download): Steel Base (DM and DOM)
Size: 1 on 1 (Max 6 players)
Build Time: 10 weeks
First Release: 10.May.2012
Keywords: Small, colorful and intense.
Details: Small space arena with colorful look.
It's fast paced and you need to stay alert at all times.
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Map (download): Waste Tunnel (AS, CTF and DOM)
Size: 6 - 12 (Max 16 players)
Build Time: 4 weeks
First Release: 08.Apr.2012
Keywords: Fairly large, open, fun and difficult.
Details: Snipers paradise.
This map is all about defense.
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Map (download): Steel Base Lite (DM)
Size: 1 on 1 (Max 4 players)
Build Time: 3 hours
First Release: 27.Feb.2011
Keywords: Small and boring.
Details: Created for the scrolling message tutorial.
A really simple map but works for its purpose.
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Map (download): Mountain Jail v2 (AS)
Size: 6 to 10 Players
Build Time: A few weeks (not sure exactly) (update a few hours)
First Release: 24.May.2004
Keywords: Intense, difficult, but fun.
Details: This is the Mountain Jail updated.
Slight improved gfx and alot better bot support.
Even so, it's still the same intense map.
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Map (download): Silent Dawn (DM)
Size: 5 to 8 Players
Build Time: A few weeks
First Release: 05.Sep.2001
Keywords: Map layout is nice, too little details though.
Details: The map itself is pretty good regarding fun and
playability. Too little details but lots of secret stuff.
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Map (download): Mountain Jail (AS)
Size: 6 to 10 Players
Build Time: A few weeks (not sure exactly)
First Release: 12.Mar.2001
Keywords: Intense, difficult, but fun.
Details: If you like intense and hard assaults this is the one.
With no "hall room hall" syndrome this maps looks and plays well.
I even put in some custom music (taken from Deus Ex).
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Map (download): Hidden Worlds (DOM)
Size: 6 to 10 Players
Build Time: 2 to 3 week
First Release: 29.Nov.2000
Keywords: Looks fairly ok in its simplicity.
Details: Three different "worlds" for three different
checkpoints was a sound idea. In its simplicity the map is enjoyable.
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Map (download): Tower of Power (DM)
Size: 2 to 6 Players
Build Time: 6 hours
First Release: 26.Aug.2000
Keywords: A bit too simple, but ok.
Details: Just a rush work for the fun of it.
Used with relics this map is actually fun (but boring at length).
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Map (download): Codename Phoenix (CTF)
Size: 6 to 8 Players (no more than 10 suggested)
Build Time: Around 10 days
First Release: 23.Aug.2000
Keywords: Halfdone job, could have been better.
Details: My second map. Maybe a bit too ambitious.
What can I say? The map is flawed but the idea is sound.
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Map (download): Ancient Corners (DM)
Size: 8 Players (+/-)
Build Time: A Week
First Release: 28.Feb.2000
Keywords: As a first map, fairly ok, otherwise crap.
Details: I built this map while learning the editor.
The only thing in the editor that I did before this was a single room.
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